
Back By Midnight
A downloadable game
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Play the dangerously fun hijinks of unruly kids and their sketchy babysitter. It's your parents' night out, and you are in deep trouble! Can you make it back before midnight?
A one-page blackjack-based rpg inspired by Skeleton Crew, Bob's Burgers, and Adventures in Babysitting.
© 2025 by Michael Addison, licensed under CC BY 4.0
The rules and format are open for hacking and mixing! If you make something that adds to or expands Back By Midnight, let me know and I will link to it here!
Updated | 11 days ago |
Status | Released |
Category | Physical game |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Nerdy Pup Games |
Genre | Adventure, Card Game, Role Playing |
Tags | babysitter, Comedy, Coming Of Age, One-page, One-shot, Tabletop role-playing game |
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Click download now to get access to the following files:
backbymidnight.pdf 721 kB
Comments
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Hello~ Just to make sure, when you're picking two goals, are you trying to complete those specific suits or are you supposed to pick two from the trouble table?
Hi dxsen, the goals you pick are your character's goals -- Find the Treasure, Get Home Safe, etc. You are trying to complete those suits. For the "random" option, you'd flip two cards and only look at the suits of those cards for your goals (if you get the same suit twice, just flip until you get a second suit). The Trouble table is only used once play starts. Whenever a pile is started (including flipping a card for the first Trouble), you look at the table for inspiration for the new Trouble and describe a new problem that emerges in the story.
The idea is that the goals push and pull the story in different directions because each character wants slightly different things. The feral littlest wants to Find the Treasure (maybe it's a load of candy) and might play a card to bust Get Home Safe to buy themselves more time to complete their preferred suit(s), to the chagrin of the rules stickler neighbor kid or protective sitter. :D There's no consequence to not completing your goals, you are just playing to find out where the story goes.
Anyway, thanks for asking this question. I rewrote the goals section several times, trying to keep it concise for the one-page format. I'm definitely still learning the finer points of designing for a single page!